To install this animation pack, you'll need to use the current next-gen level editor of TRLE (Tomb Editor - WADtool).

How to install:

- Open WADTool
- Open your .WAD or .WAD2 (TombEditor's native format for WAD) file as the destination file
- Double-click Lara's Pistols / Dual SMGs / Sixshooter Animation (ID:1 / 2 / 6)
- Click on the 'Animations' tab and select Batch > Import
- Locate the directory where you downloaded the animation pack
- Select a folder of which weapon's animation you want to replace
- Wait for the Animation Editor to load the animations
- Done, you successfully imported the animations!
- Save the .WAD2 file and enjoy!

FAQ:

'Can we install this animation pack with WADMerger?'
- No, as of the animations are exported in .anim (Tomb Editor's native animation format) while WADMerger's native animation format is .trw.

'Is the animation pack compatible with large weapons like Shotgun, M16, MP5,..?'
- No, since the animation structure of small weapons is different from the animation structure of larger weapons.

Best example is this:

- Small weapons -

- Animation 0 is the transition from wield to shooting

- Animation 1 is the first half of the wielding animation

- Animation 2 is the final half of the wielding animation

- Animation 3 is the shooting animation

- Larger weapons -

- Animation 0 is the transition from wield to shooting (All)

- Animation 1 is the ENTIRE wielding animation (All)

- Animation 2 is the reloading animation (both shooting and reloading for Shotgun, Rocket Launcher and Crossbow, maybe?)

- Animation 3 is the un-wielding animation (shooting for Grenade Launcher only)

- Animation 4 is the transition from shooting to wielding (All)

- Animation 5 is the Grenade Launcher un-wielding

'Why is the handgun folder empty?'
- Oh, I haven't made the animations for that due to lack of motivation of effortlessly editing the manually made animation. Once I get my motivation back, I'll be free to update the new version seperately